MMO Game Lordmancer II Targets Billion+ Mobile Player Market For It's Cryptocurrency


MMO Game Lordmancer II Targets Billion+ Mobile Player Market For It's Cryptocurrency


In South-East Asia its estimated that by 2018 there will be 765 million players of mobile games.
The US, EU & Canada are equally huge markets with a combined number of players of 546 million.
One of the most popular type of games in this market is Massive Multiplayer Online (MMO) RPG games like World of Warcraft and Eve Online.
These MMOs have passionate communities of players who buy and sell game content. Until now however there hasn’t been a MMO with it’s own cryptocurrency.
Enter Lordmancer II.
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What is Lordmancer II?
Lordmancer II is a free to play mobile MMO RPG game. It offers an ever expanding and changing game world. In this world players are able to directly interact with one another. It also features “clash of clans” elements as players battle for territory, capturing resources and mines.

What Cryptocurrency Is Used In Lordmancer II?

Lordmancer II has its own cryptocurrency called LordCoin. LordCoin can be used by players to buy and sell game content with one another.
This cryptocurrency will be available for purchase either on the Lordmancer II website, as an in-app purchase or on cryptocurrency exchange.
Will LordCoin Increase In Value?
The value of LordCoin will be directly tied to the number of transactions that occur within Lordmancer II. When players conduct a transaction 10% of the tokens will be burned. When a player buys directly from the Lordmancer Ii game 90% of the tokens will be burned. The more transactions the fewer LordCoins that will be available.
How Can You Buy LordCoins?
LordCoins are being sold through an Initial Coin Offering (ICO) that begins on November 7th 2017. During the main ICO there will be 15 million tokens available. Any unsold tokens will be burned at the end of the ICO.
My Bitcointalk :https://bitcointalk.org/index.php?action=profile;u=1516021



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